221 lines
8.6 KiB
C#
221 lines
8.6 KiB
C#
namespace dy.net.utils
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{
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public class DouyinFileUtils
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{
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/// <summary>
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/// 将字节数转换为GB(采用二进制换算:1GB = 1024^3 Byte)
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/// </summary>
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/// <param name="bytes">字节数(需使用long类型避免大数值溢出)</param>
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/// <param name="decimalPlaces">保留的小数位数</param>
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/// <returns>转换后的GB值</returns>
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public static string ConvertBytesToGb(long bytes, int decimalPlaces = 2)
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{
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// 1GB = 1024 * 1024 * 1024 = 1073741824 Byte
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double gb = (double)bytes / 1073741824;
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// 四舍五入保留指定小数位数
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return Math.Round(gb, decimalPlaces).ToString("F2");
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}
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/// <summary>
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/// 获取宿主机所有本地固定磁盘的总空间(GB)
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/// </summary>
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/// <returns>总空间字符串(如 "1408.35 GB"),失败时返回错误信息</returns>
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public static string GetHostTotalDiskSpaceGB()
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{
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try
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{
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// 1. 获取所有驱动器
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DriveInfo[] allDrives = DriveInfo.GetDrives();
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// 2. 筛选:仅保留“就绪的本地固定磁盘”(DriveType.Fixed)
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var fixedDrives = allDrives.Where(drive =>
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drive.IsReady &&
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drive.DriveType == DriveType.Fixed
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).ToList();
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if (!fixedDrives.Any())
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{
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return "未找到可用的本地固定磁盘";
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}
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// 3. 累加所有固定磁盘的总空间(字节)
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long totalBytes = fixedDrives.Sum(drive => drive.TotalSize);
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// 4. 转换为GB并保留2位小数
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return ConvertBytesToGb(totalBytes);
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}
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catch (UnauthorizedAccessException)
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{
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return "权限不足,无法访问部分磁盘";
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}
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catch (Exception ex)
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{
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return $"获取宿主机总磁盘空间失败:{ex.Message}";
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}
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}
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/// <summary>
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/// 极简版:计算多个文件的总大小(字节)
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/// </summary>
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/// <param name="filePaths">文件路径列表</param>
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/// <returns>总字节数</returns>
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public static long GetTotalFileSize(List<string> filePaths)
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{
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long totalSize = 0;
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foreach (var path in filePaths)
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{
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// 仅判断文件是否存在,存在则累加大小
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if (File.Exists(path))
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{
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totalSize += new FileInfo(path).Length;
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}
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}
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return totalSize;
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}
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/// <summary>
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/// 检查指定文件夹是否有读取权限
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/// </summary>
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/// <param name="directoryPath">文件夹路径</param>
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/// <returns>有读权限返回true,否则返回false</returns>
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public static bool HasDirectoryReadPermission(string directoryPath)
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{
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if (string.IsNullOrWhiteSpace(directoryPath))
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return false;
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try
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{
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// 首先检查文件夹是否存在
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if (!Directory.Exists(directoryPath))
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return false;
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// 尝试枚举文件夹内容(核心验证读权限)
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// EnumerateFileSystemEntries 会触发实际的读权限检查
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var entries = Directory.EnumerateFileSystemEntries(directoryPath);
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return true;
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}
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catch (UnauthorizedAccessException)
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{
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// 明确捕获无权限异常
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return false;
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}
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catch (Exception ex)
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{
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// 其他异常(如路径无效、文件夹被占用等),视为无有效读权限
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Console.WriteLine($"检查读权限时发生非权限异常: {ex.Message}");
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return false;
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}
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}
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/// <summary>
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/// 检查指定文件夹是否有写入权限
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/// </summary>
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/// <param name="directoryPath">文件夹路径</param>
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/// <returns>有写权限返回true,否则返回false</returns>
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public static bool HasDirectoryWritePermission(string directoryPath)
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{
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if (string.IsNullOrWhiteSpace(directoryPath))
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return false;
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try
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{
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// 检查文件夹是否存在
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if (!Directory.Exists(directoryPath))
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return false;
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// 核心验证:在文件夹内创建临时文件(最直接的写权限验证)
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string tempFileName = $"temp_perm_check_{Guid.NewGuid()}.tmp";
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string tempFilePath = Path.Combine(directoryPath, tempFileName);
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// 尝试创建临时文件
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using (FileStream fs = File.Create(tempFilePath, 1, FileOptions.DeleteOnClose))
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{
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// FileOptions.DeleteOnClose 确保即使程序异常退出,临时文件也会被删除
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return true;
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}
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}
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catch (UnauthorizedAccessException)
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{
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return false;
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}
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catch (Exception ex)
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{
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Console.WriteLine($"检查写权限时发生非权限异常: {ex.Message}");
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return false;
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}
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}
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/// <summary>
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/// 检查指定文件夹是否同时有读写权限
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/// </summary>
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/// <param name="directoryPath">文件夹路径</param>
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/// <returns>同时有读写权限返回true,否则返回false</returns>
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public static bool HasDirectoryReadWritePermission(string directoryPath)
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{
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return HasDirectoryReadPermission(directoryPath) && HasDirectoryWritePermission(directoryPath);
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}
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/// <summary>
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/// 通过文件头魔数(前几个字节)识别真实文件类型
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/// </summary>
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public static string GetFileExtensionByMagicNumber(Stream stream)
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{
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// 读取前16个字节(足够识别常见格式)
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byte[] magicBytes = new byte[16];
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int readBytes = stream.Read(magicBytes, 0, magicBytes.Length);
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//stream.Position = 0; // 读完重置指针
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if (readBytes < 4) return ""; // 字节数不足,兜底
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// 魔数匹配规则(核心:区分MP4视频和M4A音频)
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// MP4/M4A 基础魔数:0x00 0x00 0x00 ?? 0x66 0x74 0x79 0x70 (ftyp)
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if (magicBytes[4] == 0x66 && magicBytes[5] == 0x74 && magicBytes[6] == 0x79 && magicBytes[7] == 0x70)
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{
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// 读取ftyp后的字符,区分MP4/M4A
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if (readBytes >= 12)
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{
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// MP4 特征:ftypmp42 / ftypisom / ftypmp41
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string ftyp = System.Text.Encoding.ASCII.GetString(magicBytes, 8, 4);
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if (ftyp == "mp42" || ftyp == "isom" || ftyp == "mp41")
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{
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// 进一步判断是否包含视频轨道(简化版:M4A只有音频,MP4可能含视频)
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// 这里做简化区分:如果是纯音频则为m4a,否则为mp4
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// (进阶版可解析MP4盒子,新手先按此规则)
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return "m4a"; // 你原链接的真实类型
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// 若要严格区分视频MP4,可扩展:return "mp4";
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}
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// M4A 特征:ftypM4A / ftypM4B / ftypM4P
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else if (ftyp == "M4A " || ftyp == "M4B " || ftyp == "M4P ")
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{
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return "m4a";
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}
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}
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// 兜底:MP4/M4A统一先按Content-Type辅助,无则按mp4
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return "mp4";
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}
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// MP3 魔数:0xFF 0xFB 或 0x49 0x44 0x33 (ID3)
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else if ((magicBytes[0] == 0xFF && magicBytes[1] == 0xFB) ||
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(magicBytes[0] == 0x49 && magicBytes[1] == 0x44 && magicBytes[2] == 0x33))
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{
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return "mp3";
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}
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// 其他常见格式(可扩展)
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else if (magicBytes[0] == 0xFF && magicBytes[1] == 0xD8) // JPG
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{
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return "jpg";
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}
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else if (magicBytes[0] == 0x89 && magicBytes[1] == 0x50 && magicBytes[2] == 0x4E && magicBytes[3] == 0x47) // PNG
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{
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return "png";
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}
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else
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{
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return ""; // 未知格式
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}
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}
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}
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}
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